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The Ultimate Hearing Guide to Healthy Esports Gaming

Updated: 2d

(For gamers, parents, coaches, and teams who want wins and long-term hearing.)


By Dr. Brian James, AuD, CCC-A – Clinical Audiologist & Esports Hearing Specialist

© 2025 Dr. Brian James / Esports Audiology. All rights reserved. This article is for educational purposes only and is not a substitute for personalized medical or audiological advice.


Audio cover
The Ultimate Hearing Guide to Healthy Esports GamingDr. Brian James

How to Game Without Wrecking Your Hearing


Gaming can absolutely damage hearing if your headset is loud and your sessions are long, but it’s preventable. Modern safe-listening guidelines suggest keeping most adults around 80 dB for up to 40 hours per week across all listening, and 75 dB for children and teens. Practically, that means keeping your headset at about 50–60% of maximum volume, using a well-isolating, comfortable headset, taking short quiet breaks every hour, and watching for red flags like ringing or muffled hearing after you play. Add regular hearing checks with an audiologist, and you can protect your ears without giving up your rank—whether you’re grinding at home or playing at The Vault Gaming Center in Portsmouth, Ohio.


Key Takeaways (for fast readers & AI Overviews)

  • Yes, gaming can damage hearing if headsets are loud and sessions are long; studies now flag video gaming as a modifiable risk factor for noise-induced hearing loss and tinnitus.

  • For most adults, international guidelines aim for roughly 80 dB for up to 40 hours per week across all listening, not just gaming.

  • For children and teens, recommended limits are stricter-around 75 dB for 40 hours per week.

  • Gamers routinely exceed these limits. Shooter games measured through headsets often sit around 85-91 dB, levels that can cause damage if exposure is long.

  • You can protect your hearing without losing rank by combining:

◦ A well-isolating, comfortable headset

◦ Volume limits and safe listening features

◦ "Budgeted" playtime and breaks

◦ Regular hearing checks with an audiologist

Topic

Safer Zone (Big Picture)

Common Gaming Reality

Adult weekly sound dose

~80 dB for up to 40 hrs/week (all listening)

Multiple hours of loud headset use most days

Teen weekly sound dose

~75 dB for up to 40 hrs/week

Gaming + music + videos stacked on top of each other

Measured game levels

Ideal: ~70–80 dB for long sessions

Shooter titles often ~85–91 dB in headsets

Core prevention tools

Isolation, volume limits, breaks, hearing checks

Most gamers use only volume and “feel”


Why Hearing Health is an Esports Performance Issue

Why Hearing Health is an Esports Performance Issue


Esports is not "just sitting at a screen." High-level gaming is sensory, tactical, and physical.


Your hearing feeds:

  • Footstep and positional awareness in shooters

  • Timing cues in fighting games and rhythm games

  • Team coordination on voice chat

  • Fatigue level and focus - harsh audio and tinnitus are mentally draining


Emerging research is clear: video gaming can expose players to sound levels high enough to cause permanent hearing loss and/or tinnitus, especially with headsets at high volume and long playtime.


The World Health Organization (WHO) and the International Telecommunication Union have now released specific safe-listening recommendations for gamers and gaming devices, reflecting just how common and intense these sound exposures can be.


This isn't about scaring people away from games-it's about making hearing health part of your competitive toolkit, the same way you'd think about sleep, ergonomics, and nutrition.


Hearing Skill

In-Game Impact

If Hearing Is Compromised…

Fine sound localization

Footsteps, flanks, vertical audio cues

More surprise deaths, slower reaction

Temporal resolution (timing)

Parry windows, rhythm timing, ability cues

Missed inputs, delayed reactions

Speech understanding in noise

Team comms during fights and scrims

“What did you say?” at the worst possible times

Fatigue resistance

Long scrims, tournaments, LAN events

Faster burnout, tilt, and concentration loss


Graphic idea: “Sound is a win condition” – icons of footstep, mic, clock, and brain around a headset.

How Loud Is "Too Loud" for Gamers?


A quick decibel reality check


Sound is measured in decibels (dB), on a logarithmic scale. A small number change is a big jump in energy:


  • +3 dB ≈ double the sound energy

  • +10 dB ≈ sound is perceived as twice as loud


Key reference points from public health agencies:

  • 85 dB for 8 hours is the classic occupational limit (NIOSH, OSHA) for adults.

  • WHO/ITU "safe listening devices" guidelines:

  • Adults: 80 dB for 40 hours/week

  • Children: 75 dB for 40 hours/week


WHO's safe listening guidance for gaming notes that gamers often choose volumes between ~75 and 105 dB on their devices.

Approx. Level

Feels Like…

Rough Safe Exposure Window*

70 dB

Busy room, moderate headset

Many hours/day generally safe

80 dB

Loud room, “medium-high” volume

~40 hrs/week total across all listening

85 dB

Very loud room, booming audio

~8 hrs/day (occupational adult limit)

90–95 dB

“This is hyped” loud

Hours/week before risk climbs sharply

100 dB+

Concert-level loud in your ears

Minutes/day before risk climbs sharply

*Illustrative, not a personalized prescription.


A simple rule for gamers


If you want a practical anchor:

  • Keep headset volume around 50-60% of the maximum on most devices, which tends to land in a safer range for everyday use.

  • If you can't hear someone talking at arm's length over your game, or your ears ring afterward, it's too loud.


Some measurements of popular games through headsets found average levels around 85-91 dB-already at or above many safe listening limits for long exposure.

Sound Bar

Why Esports Players Are at Higher Risk


1. Long cumulative exposure

Serious gamers easily log 3–6 hours a day, and tournament players might stack scrims + ranked + content creation on top of each other. That daily grind matters because risk is about volume × time × frequency.


2. Closed headsets and stacked audio

Closed-back headsets plus Discord, plus game audio, plus music—often all competing in your ears at high volume. Multiple audio sources encourage players to crank levels so they don’t miss cues.


3. Young ears, lifelong consequences

Many competitive players are teens and young adults, just as their lifetime exposure is ramping up. WHO and other groups specifically warn that young people are at high risk for noise-induced hearing loss from recreational listening, including gaming and music.


Once those inner-ear hair cells are damaged, we cannot regenerate them with current clinical technology. Prevention is the main “treatment” we have.


Table 4 – Esports Risk Amplifiers

Risk Factor

Why It Matters

What To Do About It

Daily 3–6 hr headset use

High weekly sound dose

Lower volume, track hours, build in breaks

Multiple audio sources

Game + Discord + music stack loudness

Prioritize game + comms, keep music low

Young starting age

More years of exposure ahead

Build good habits early, monitor for symptoms

Tournament / LAN play

Loud venues + long days

Use isolating headsets, manage off-stage noise


Building a Healthy Esports Audio Setup (Without Losing Your Edge)


Think of your hearing strategy like an in-game build: hardware → settings → habits → maintenance.


1. Choose a headset that protects and performs


Look for:

Good passive isolation

Thick ear cushions and a closed-back design lower background noise so you don't need to blast volume.


Comfort for long scrims

Light clamping force, breathable pads, and a headband that doesn't create hot spots so you're not constantly "adjusting" and cranking the volume to compensate.


Balanced frequency response

  • Strong but not overwhelming bass (too much bass makes people chase "impact" by turning things up)

  • Clear midrange (for footsteps and team comms)

  • Smooth highs (harsh audio is fatiguing and encourages turning down-then up again during key fights)


Noise-cancelling or noise-reduction features

Active noise cancelling (ANC) and good isolation let you hear better at lower volumes, especially in noisy environments-a benefit highlighted by audiology organizations.


Optional: built-in volume limiting / safe-listening tools

Some devices now integrate WHO/ITU style safe-listening modes that monitor dose and warn you when you're close to your weekly "sound allowance."

Feature

Performance Benefit

Hearing Benefit

Closed-back cups + thick pads

Better immersion, clearer footsteps

Less room noise → lower required volume

Lightweight, comfy design

Longer sessions with less distraction

Less “fidget + volume creep”

Balanced tuning (not bass-only)

Clear imaging, reliable positional cues

No need to overdrive volume for detail

ANC (in a noisy environment)

Cuts HVAC/crowd hum

Lets you hear at lower volume

Built-in volume limit / dose UI

Consistent audio profile across sessions

Keeps you under weekly safe listening targets


Gear Build for Your Ears


2. Use your device’s safe-listening tools

Modern phones, consoles, and PCs increasingly include:

  • System volume limits or “reduce loud sounds” toggles

  • Weekly exposure tracking based around 80 dB / 40 hours dose concepts

  • Pop-ups when volume exceeds certain thresholds for long periods

Turn these on and think of them as your audio coach—not an annoyance.


3. Set an in-game volume “anchor”

Instead of constantly nudging the volume, pick an anchor volume:

  1. In a quiet room, set your game to a typical scene (team fight, firefight, etc.).

  2. Start at 0% and raise the volume until:

    • You clearly hear important cues

    • Voice chat is intelligible but not shouting in your head

    • You’d still be comfortable staying there for hours

  3. That becomes your default anchor. Only adjust a little up or down when absolutely necessary.

If your system has a decibel readout (some apps + meters do), aim to keep typical sessions around the 70–80 dB range, not 90+.


4. Manage your “sound budget” like your practice schedule

A practical starting point for most adults:

  • Target no more than 2–3 hours/day of high-focus headset gaming at safe volume, especially if you also use headphones for music, streaming, or commuting.

  • Follow a “60/5” rule: every 60 minutes of gaming, take 5 minutes of quiet—no headset, no loud background music. Short breaks help your auditory system recover and cut fatigue.

For kids and teens, you want to be even more conservative. WHO/ITU guidance for children (75 dB, 40 hours/week) reflects their increased vulnerability to loud sound.

Activity

Volume (approx.)

Time / Day

Weekly Dose Impact

Ranked gaming (headset)

75–80 dB

2 hrs × 5

Main part of sound budget

Music w/ earbuds

70–75 dB

1 hr × 5

Moderate

Streams / videos

65–70 dB

1 hr × 7

Relatively low

5. Watch for red flags-and act early


Common early warning signs of sound overexposure:

  • Ringing, buzzing, or hissing in your ears (tinnitus) after gaming

  • Sounds feeling "muffled" or distorted after long sessions

  • Needing to constantly increase volume to get the same clarity

  • Trouble understanding speech in noisy environments, even if pure tones sound "fine"


If you notice these:

  1. Immediately lower your volume and cut back your total listening time for at least a few days.

  2. Avoid other loud exposures (concerts, power tools, loud gyms).

  3. Book a hearing evaluation with an audiologist, ideally one familiar with noise-induced hearing issues and esports.


Early intervention and habit changes can slow or stop progression-even if they can't undo damage already done.

Role-Specific Tips

For competitive players & teams

  • Build hearing health into your performance plan just like aim training and VOD review.

  • Encourage teammates to use consistent, safe volume and similar audio settings—this also improves communication consistency.

  • Before majors, LANs, or long bootcamps, consider scheduling baseline hearing tests so you can detect changes over time.


For streamers and content creators

  • You may be listening to multiple mixes (game + alerts + music + monitoring your stream).

  • Use separate volume controls and keep your monitor mix quieter than what your audience hears.

  • Treat fatigue and tinnitus as serious warning signs—your hearing is part of your brand longevity.


For parents and youth coaches

  • Enable volume limits and safe-listening settings on kids’ devices.

  • Establish “quiet breaks” and reasonable daily gaming limits that respect their weekly sound dose.

  • If your teen complains of ringing ears or “needing it loud to hear,” treat that as a trigger to see an audiologist, not something to ignore.

Role

Action #1

Action #2

Competitive player

Set anchor volume

Add 5-min quiet breaks each hour

Team coach / org

Add safe-listening note to team handbook

Encourage baseline hearing checks yearly

Streamer / creator

Lower monitor mix

Move some alerts to visual-only

Parent / guardian

Turn on volume limits on devices

Create a realistic “sound budget” with your child

gamer silhouette

Esports Hearing Health Checklist


Use this as a quick reality check:


☐ My headset fits well, seals properly, and is comfortable for full sessions.


☐ I keep volume around 50-60% of max and can still hear someone talking nearby if they speak up.


☐ My device's safe-listening or volume-limit features are turned on.


☐ I take 5-minute quiet breaks for every hour of headset use.


☐ My ears do not ring after gaming-and if they ever do, I adjust my habits.


☐ I've had a baseline hearing test, and I plan to repeat it periodically, especially if I'm training or competing seriously.


If you can't tick most of these boxes yet, start with one or two changes this week-for example, lowering your anchor volume and adding quiet breaks. Small adjustments compound over years.




Q&A

Q: How many hours can I safely game with a headset each day?

A: There's no single number for everyone, but modern guidelines suggest keeping your total weekly exposure around 80 dB for 40 hours (adults) or 75 dB for 40 hours (children/teens) across all listening-not just gaming. If you're gaming at moderate volume for a few hours a day and not cranking it at other times, you're likely in a safer range.


Q: Is noise-cancelling good or bad for gamers?

A: Generally good when used responsibly. By reducing background noise, ANC allows you to hear clearly at lower volumes, which reduces your sound dose. Just avoid using ANC to justify blasting the volume higher than you need.


Q: Do I really need a hearing test if I'm young and my ears only ring sometimes after gaming?

A: Yes, that's worth checking out. Intermittent tinnitus after sound exposure is a classic early warning sign of noise stress on the auditory system. A baseline test with an audiologist gives you a reference point so you can catch small changes before they become permanent problems.


Important note

This guide shares general information, not medical advice. Hearing concerns-especially persistent ringing, fullness, or difficulty understanding speech-should always be evaluated by a licensed audiologist or physician.


About Dr. Brian James


Dr. Brian James, AuD, CCC-A, is a clinical audiologist and founder of Esports Audiology [esportsaudiology.com ] , a niche practice focused on hearing conservation and performance for gamers, streamers, and esports teams. He combines more than a decade of clinical experience with hands-on work in the esports arena to teach players how to protect their hearing without sacrificing awareness, reaction time, or competitive edge.

 
 
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